#pragma bank 255

// Tileset: 3

#include "gbs_types.h"

const void __at(255) __bank_tileset_6;

const struct tileset_t tileset_6 = {
  .n_tiles = 6,
  .tiles = {
    0x00,0x20,0x20,0x50,0x50,0xA8,0x20,0x50,0x00,0x20,0xA8,0x00,0x70,0x00,0x00,0x00,
    0x00,0x10,0x10,0x28,0x28,0x54,0x10,0x28,0x00,0x10,0xA0,0x00,0x70,0x00,0x00,0x00,
    0x00,0x00,0x00,0x10,0x10,0x28,0x28,0x54,0x10,0x28,0xC0,0x10,0x60,0x00,0x00,0x00,
    0x00,0x00,0x00,0x10,0x10,0x28,0x28,0x54,0x10,0x28,0x00,0x10,0x54,0x00,0x38,0x00,
    0x00,0x00,0x00,0x08,0x08,0x14,0x14,0x2A,0x08,0x14,0x00,0x08,0x54,0x00,0x38,0x00,
    0x00,0x00,0x00,0x00,0x00,0x08,0x08,0x14,0x14,0x2A,0x08,0x14,0x60,0x08,0x38,0x00,
  }
};
